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This topic discusses the command Disarm.

From the action help:

   Disarming an opponent is the act of forcing them to drop what they are holding.
   This must be performed during combat and requires that the user be concentrating
   on the target to the exclusion of all other targets.  In addition the user must 
   not be being protected (from the target) by another combatant.
   A successful attempt will cause the target to lose their weapon.  
   If the command user is unarmed then there is a chance that they will gain 
   immediate control of the weapon, otherwise it will fall to the ground.  
   A dropped weapon may be unavailable either party for a period of time.

Duration is an approximation, it will vary based on how well the command is performed.

Aspects of the command are

Aspect Name Description
Weapon Effects how well the user can disarm with different types of weapon.
Unarmed Effects how well the user can disarm when not wielding a weapon.
Preparation This describes the range of techniques the user employs in preparing to disarm the target. This plays a large role in determining the duration of the attempt.
Cost Controls the gp requirements

Ranks for each aspect are:

Name

Rank Description
1  
2  
3  
4  
5  
6  
7  
8  
9  

Cost

Rank Description
1 gp
2 gp
3 gp
4 gp
5 gp
6 gp
7 gp
8 gp
9 gp

Topic LearntCommandsDisarm . { Edit | Attach | Ref-By | Printable | Diffs | r1.2 | > | r1.1 | More }
Revision r1.1 - 22 Feb 2008 - 12:31 GMT - FantoM
Parents: WebHome > LearntCommands
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