| <<O>> Difference Topic PirateShip (r1.11 - 26 Sep 2003 - BlazE) |
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| <<O>> Difference Topic PirateShip (r1.10 - 25 Sep 2003 - FantoM) |
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| <<O>> Difference Topic PirateShip (r1.9 - 24 Sep 2003 - DevonScarfe) |
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| > > | There needs to be some kind of entrance room. How do people get onto the boat? Do you just climb up the side, or is there a rock/plank leading up onto the main deck? |
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| > > | -- DevonScarfe - 25 Sep 2003 |
| <<O>> Difference Topic PirateShip (r1.8 - 23 Sep 2003 - BlazE) |
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| <<O>> Difference Topic PirateShip (r1.7 - 23 Sep 2003 - BlazE) |
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| <<O>> Difference Topic PirateShip (r1.6 - 22 Sep 2003 - FantoM) |
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* If you've not decided the wc/ac of things then the value shouldn't be decided either -- FantoM - 22 Sep 2003
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| > > | I'd like to see a quest in this - maybe to retrieve the treasure. Either way I think the treasure should only be available once per boot. Perhaps a "lay the ghost to rest and he'll tell you where he hid the treasure in the wreck" type quest. -- FantoM - 22 Sep 2003 |
| <<O>> Difference Topic PirateShip (r1.5 - 22 Sep 2003 - BlazE) |
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| <<O>> Difference Topic PirateShip (r1.4 - 22 Sep 2003 - DevonScarfe) |
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| <<O>> Difference Topic PirateShip (r1.3 - 21 Sep 2003 - BlazE) |
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| < < | Sunkey Pirate ship, named "Broken Soul" | |||
| > > | Sunken Pirate ship, named "Broken Soul" | |||
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| <<O>> Difference Topic PirateShip (r1.2 - 21 Sep 2003 - PumaN) |
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| > > | Perhaps the area should be more questlike...ie...you canīt kill a ghost, but he is the only way to get the treasure, or something... -- PumaN - 22 Sep 2003 |
| <<O>> Difference Topic PirateShip (r1.1 - 21 Sep 2003 - DevonScarfe) |
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%META:TOPICINFO{author="DevonScarfe" date="1064121780" format="1.0" version="1.1"}%
%META:TOPICPARENT{name="SmallAreas"}%
Sunkey Pirate ship, named "Broken Soul"
A small pirate ship with the name Broken Soul has been washed up near Reef island. It is inhabited by the pirate ghost Captain Jaskle. The ship will have around 6-13 rooms perhaps more. The ship will have 2-3 levels on it, a top, mid-level (maybe), and bottom. The area will be for mid level characters, considering Jaskle is a pirate, and would be well skilled with his weaponry. A small chest of 'treasure' would be located in the cargo area of the ship, and contain a small amount of gold and jewel which could be sold for around 200-400 coins each. The levels of the boat would be
the top deck, which would contain the mast as well as the steering of the boat. Mid/bottom areas would be Captains quarters/cargo areas.
Map:
0-S
U
A-0-M-0-r-C
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0-0-0-0
0 = Decks of the boat.
u = Up/stairs
r = door
C = Captains Quarters
S = steering area of the boat.
M = mast
A = Bow of boat (with the head of death carved deep within it.)
Monsters:
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name level money items
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Ghost of 'Captain Jaskle' 20 3000 Golden Scimitar
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Armour and Weapons:
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name ac wc wt value type
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Gold Scimitar n/a n/a n/a 1000 Edged
Pirate hat n/a n/a n/a 300 Helmet
(Everything marked N/a has not been decided upon as this time.)
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Summary:
rooms 6- 13
monsters - 1 (ghost of captain)
weapons - 1 (Golden Scimitar)
armours - 1 (Pirate hat
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| Topic PirateShip . { View | Diffs | r1.11 | > | r1.10 | > | r1.9 | More } |
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Revision r1.1 - 21 Sep 2003 - 05:23 GMT - DevonScarfe Revision r1.11 - 26 Sep 2003 - 03:45 GMT - BlazE |
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